Interior Design

Soap Skin Table: Part 3 - Curviloft

Part 1 and Part 2 of this series showed how to use the Soap Skin extension to create curved faces within a set of arcs and lines. The curved faces make up the base of this table: In this post, I’ll show another extension that can be used for the same thing (and maybe does […]

Soap Skin Table: Part 2 - Complete Faces

Here’s where I left off after Part 1 of this series – four border edges of the curved face I want to create. I have two arcs on the sides, and two horizontal edge at the top and bottom.   Now for the magic of Soap Skin. First I select all four borders. Then I […]

Soap Skin Table: Part 1 - Border Setup

I recently helped an interior design client design a lovely room, with this nice sitting corner:   Note the table between the two swivel chairs – it’s a round lamp table by Hickory White. Here’s a close-up:   A round table with all circular or straight edges would be pretty easy to model in SketchUp. […]

PathCopy: Studded Window Valance

I recently helped a training client who wanted to model a window valance like this one: Notice the cool metal studs placed evenly around the border. So I thought I’d use this as an opportunity to demonstrate the PathCopy extension. Actually two extensions are needed here, both by Smustard, both available in the Extension Warehouse: […]

Dynamic Windows: Part 3 – Generic Doors

OK, so maybe a post on doors doesn’t belong in a series on dynamic windows, but the concept is the same. Part 1 and Part 2 of this series showed two different types of generic dynamic windows, great for showing how basic windows look in a space. But my room also needs a generic door. […]

Dynamic Windows: Part 2 - Generic, Adjustable Windows

In Part 1 of this series, I showed how to insert a scalable dynamic window, to fill a wall cutout. In this post, I’ll show a different type of generic window – one that has a different options. This window will fill the smaller wall cutouts.   In the previous post I used the 3D […]

Dynamic Windows: Part 1 - Generic, Scalable Windows

I do a lot of SketchUp training for interior designers, and here is something I run across all the time: You have your basic room measurements, and you draw up all of the walls. Then you make the cutouts for windows and doors. Now you want to show windows in the window holes. But who […]

SketchUp Shadow Studies

Did you know that you can easily do this in SketchUp? It’s done with scenes. Here’s how I did this example.   Geo-Location First, I needed a geo-located model. This means a model that has a defined location. Why does location matter? Because SketchUp shadows are created based on where the model is. (Place a […]

Filtering Your 3D Warehouse Search

A while back I did a series on finding quality components – picking and choosing from among the millions of models to find something you know will be well-made. Part 1 of that series had a tip about finding models created by the SketchUp staff, using the “author:” search syntax. For example, if I want […]