Landscape Architecture

Low Poly Models

Even on a fast computer, have you ever had a SketchUp model perform really slowly? In most cases, slow orbiting and the like is caused by bloated models. And what usually causes this bloating is the importing of large models from the 3D Warehouse. (By “large” I don’t mean a model’s dimensions or scale; I […]

SketchUp Artists Styles: Part 2 - Install Styles into SketchUp

In Part 1 of this series, I showed how to download a style file from SketchUpArtists.org. When your extracted style file is in a folder on your computer, you’re ready to install it into SketchUp.   Create a Style Collection In SketchUp, open the Styles window and click the Details arrow.   Choose to open or […]

SketchUp Artists Styles: Part 1 - Download Free Styles

So many people don’t know about SketchUp styles. But I’ve seen that once someone discovers styles, they’ll play with them like a kid in a toy store. Styles are used to change how your model appears. SketchUp provides a pretty decent collection in the Styles window:   But when you want to branch out from […]

ApplyTo Extension: Easy Component Swapping

This post made me a little nuts. I wrote it up not realizing at first that this feature wasn’t part of SketchUp’s native tools. I was clued in when I tried to repeat the steps on another computer. Then it took me a while to figure out which extension was being used. It must be that I […]

Reloading Components from the 3D Warehouse

  Did you know you can replace components in your model with something from the 3D Warehouse? I’ll show how with this example. I’m using this model by Daniel Tal – if you want to follow along at home, click the “3D Warehouse” logo on the image below.   Placeholder Components The trees in this […]

Image Trimmer Extension: Part 2 – Face Camera

In Part 1 of this series, I showed how to use the Image Trimmer extension to make a stand-up component from a PNG image. Here’s where I left off: a face surrounded by hidden edges (over 4800 of them!)   Component Location So we have a couple of issues. First, the man’s feet should be […]

Image Trimmer Extension: Part 1 - Trimming

I had never heard of the Image Trimmer extension until I read something about it on Facebook. So I tried it out and wrote a couple of posts about it. Why trim? I’ve done a lot of projects that involve tracing and trimming, in particular for 3D printing. As an example, here’s a picture of a penguin: Using […]

Hiding Edges: Part 2 - Selection Tools Extension

In Part 1 of this series, I showed a view of a model that had an overload of edges on display, distracting from an otherwise compelling view.   In Part 1 I showed how to get rid of obvious edges, like those along the curved walls, using the Eraser tool plus the Shift (or Ctrl / […]

Hiding Edges: Part 1- Eraser Tool

You’ve taken the time to create an elaborate SketchUp model, and have the perfect view you want to share. And what sticks out – muddy line work and blurred objects, like those circled here. Distracting, in what’s otherwise a compelling view. What’s needed is to get rid of all those visible edges within the various […]