The Rumpled Blanket: Part 2 – Easy Projecting

In Part 1 of this series we started with a model of a bed covered with a rumpled blanket. When this blanket is painted with a texture, it comes in as a jumbled mess. To fix it, we learned how to project a texture, sample the texture, and apply the projected texture to the rest of the blanket.

In this post, I’ll show an easier way to do the same thing, which actually provides a bit more flexibility.

This is the bed model I’m using:

If you want to follow along the steps, click the 3D Warehouse logo on the image above, to open the model’s download page.

 

Fix the Blanket Material

Like we did in Part 1, drill down into the nested components of the bed, until you reach the blanket. Paint the blanket with a striped material from the Materials or Colors window. As we saw in Part 1, you don’t exactly get the stripes you’re expecting.

blanket12-3

To fix this, we used in Part 1 a relatively complex method of showing hidden edges, projecting, sampling, hiding, and painting. Here’s a much easier way to accomplish the same thing.

With the blanket component still open, draw a rectangle in blank space, and paint it with the same material.blanket13

 

For a material to be “sample-able” it must be projected. When you paint a rectangle, its material is not projected by default, but you can change that. Right-click on the rectangle and choose Texture / Projected.

blanket14

 

Now the material can be sampled. With the Paint tool active, press and hold the Alt key (PC) or the Cmd key (Mac), which turns the cursor into an eyedropper. Click the rectangle.blanket15

 

Then click the blanket to replace its material with the projected one. Perfect, at least when viewed from the top. (It’s a little wonky when you look at the sides of the blanket.)

blanket16

 

Fixing the Pillow Material

Of course, this will work for the pillows too. Open one of them for editing. The component with the blanket and the painted square are now closed and faded in the background. If you paint the pillow with the stripes from the Materials or Colors window, here’s what you get:

blanket17

 

But the painted square is still available for sampling. Click the eyedropper on it.

blanket18

 

Then click the pillow to fix its material.

blanket19

 

Here’s the bed with striped blanket and pillows, after erasing that temporary rectangle. I’m showing it from this side because the stripes on the other side don’t look quite as good.

blanket20

 

Next up: Part 3, where I’ll show two more things. First, how to import your own image to use as a projected texture. And also, how to edit the projected material for a different look.

 

About Bonnie Roskes

Bonnie Roskes has been writing tutorial-style projects on 3D modeling software, primarily SketchUp, since 2001. Her website, www.3dvinci.net offers a wide variety of learning materials for all ages, from kids in grade school through design professionals. Her materials cover general 3D design, 3D printing, geometry, interior design, geo-modeling, and more, and future books are in the works. Read more about Bonnie.

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