General SketchUp Info

PNG Trees: Part 4 - Adjust for Shadows

The other posts in this series focused on how to create models of trees that have transparent background and always face the camera. This last post in the series is about solving the problem of shadows. Here’s a face-camera tree:   And here’s the same tree with shadows turned on (menu: View / Shadows). Because […]

PNG Trees: Part 2 - Face-Camera Component

In Part 1 of this series, I showed how to find some efficient and well-modeled trees in SketchUp’s 3D Warehouse. In this post, I’ll show how to create your own “face camera” trees from scratch. I’ll start with the same model – a house that could use a few trees around it.   All you […]

PNG Trees: Part 3 - Stand-Alone Tree Model

In Part 2 of this series, I showed how to import an image of a tree and make a face-camera component. In that example, all of the work was done within the model itself. But if you work often with landscape elements, you might want to build yourself a library of tree or shrub models […]

PNG Trees: Part 1 - 3D Warehouse

Consider this lovely model of a small cottage in the woods, by Verkley Design and Modeling: (You can download this model yourself by clicking the “3D Warehouse” logo above. Or you can try this out with any model that can use some landscaping features.) The trees in this model are well designed, making good use […]

Soap Skin Table: Part 2 - Complete Faces

Here’s where I left off after Part 1 of this series – four border edges of the curved face I want to create. I have two arcs on the sides, and two horizontal edge at the top and bottom.   Now for the magic of Soap Skin. First I select all four borders. Then I […]

Soap Skin Table: Part 1 - Border Setup

I recently helped an interior design client design a lovely room, with this nice sitting corner:   Note the table between the two swivel chairs – it’s a round lamp table by Hickory White. Here’s a close-up:   A round table with all circular or straight edges would be pretty easy to model in SketchUp. […]

Openwork Vase: Part 3 - FredoScale

Here’s the last post in this three-part series. In Part 1 I set up the objects for Shape Bender, and in Part 2 I bent the trellis along a curve. In this post, I’ll use FredoScale to get half of the vase, then copy and assemble to complete. FredoScale is a SketchUcation extension. See my […]

Openwork Vase: Part 2 - Shape Bender

In Part 1 of this series, I left off with the three objects needed for the Shape Bender extension. I have the model to be bent (the trellis), a straight edge parallel to the red axis, and the curve along which the trellis will be bent. (Check out my previous series on Shape Bender. And […]

Openwork Vase: Part 1 - Setup

I wasn’t sure what to title this series, but this is what I created in SketchUp:   So “openwork vase” makes sense to me. I first saw this technique used in a cool video by Justin Geis of The SketchUp Essentials. Check out his website and YouTube channel, tons of great stuff! Here’s the video […]